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Mission Board

The Mission Board module gives you and your players a controll on avalilable missions and undergoing ones and the players involveld, great to control informations and progress on it.


  • Create and Manage Missions: Set up missions with objectives, rewards, notes, images and status indicators. Everything can be edited at any time through the Missions Manager.
  • Player and Actor Tracking: Players can subscribe or unsubscribe from missions. The module tracks progress individually per user and per actor, making it easy to follow who is involved they are.
  • Mission Board View: A visual board displays all missions in a structured layout, helping both GMs and players keep quests organized.
  • Actor Missions Panel: Each actor gets a dedicated view listing all missions they are tracking, making progress updates straightforward and accessible.

Perfect for:

  • Narrative-Focused Campaigns: Keeps quests clear and organized, supporting smooth storytelling and shared objectives.
  • Groups That Enjoy Structured Play: Provides a simple way to coordinate goals and track party progress across any ruleset.

⚠️ Notice:
The module does not include sample missions. All content is created and managed by the GM, ensuring full compatibility with any game system or campaign style.


First, ensure the module is enabled:

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To access the module, open the LoboWerewolf Hub and click on the Mission Board icon. This will create the Board token(you can click multiples times to see all the desings):

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Under Game Settings β†’ Configure Settings β†’ Cooking Pot, you can configure the module:

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Use the + Create Mission to create a new mission, you can define the Name, Description and put an image to it, wif the mission created you can define the players involved wif it and define a reward:

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You can usa the Pause and Play Button to make the mission Enabled or Disabled:

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By holding Shift and Cliking on the Mission Board Tile it will open the Mission Menu, there you can Add the missions that players will be able to engage wif:

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There you can also add new Actors to the Track or remove:

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